Russ Hapke & Dan Wolters create pieces to help set the mood for gaming. They work with a variety of other artists to create both digital and material pieces for gaming. They enjoy online VTT’s, but also the feeling of physical pieces that help instill that extra oomph that help players immerse themselves into a game.
Dan trained as a sculptural artist through Indiana University, and prior worked in 3D animation and modeling during his other degree through Ivy Tech. Russ trained originally as an archaeologist with a background in precious metal-smithing at Ball State University, and now uses his knowledge to create the complex molds needed for casting.